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Argonian Magicka dps build?

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Liccao
Liccao

Hi my follow ESO players.

I have played in a year on the EU server. In July last year I was begin to like Argonians in the game. Today I only play Argonians that means my Tank, Stam DPS and Healer are all Argonian and I dont regret it. I’m now looking for a magicka build to continue my journey and like the others I want him to be an Argonian aswell.

So what I need to know is what class is the easiest way and most fun way to build a Magicka build in your opinon.
I have one of all classes so I just need to give one a respec and try it out or I use the event to make a new Hatchling

I still make my own choose for that build / class I like best

Otherwise have a nice day
See you around

– Liccao

Edited by Liccao on April 11, 2018 11:05AM

Argonian main


#1


0 Quote

  • ascan7
    ascan7

    ✭✭✭
    You want a Magicka dps? Pvp or Pve?
    I think that Nightblade is a good choice. Catalyst + Resourceful is a good combo, right?

    #2
    0 Quote

  • Liccao
    Liccao

    Im looking for a Magicka PvE build.
    I dont play PvP so I will be happy if that build I choose is for PvE
    Argonian main


    #3
    0 Quote

  • srnm
    srnm

    ✭✭
    Checkout alcasthq.com for PvE builds. All his builds have race recommendations.

    You will find that Argonians are not generally considered a DPS race for PvE.
    In PvE Argonians make good healers and tanks.

    However, you can play whatever race+class combo you like.
    Race+class only matters for end-game vet 4-man challenges and vet trials.
    Even then, any reasonable group/guild is not going to kick you for being a lizard if you pass their dps check and are a good player…

    Edited by srnm on April 12, 2018 3:08AM


    #4
    1 Quote

  • Liccao
    Liccao

    srnm wrote: »
    Checkout alcasthq.com for PvE builds. All his builds have race recommendations.

    You will find that Argonians are not generally considered a DPS race for PvE.
    In PvE Argonians make good healers and tanks.

    However, you can play whatever race+class combo you like.
    Race+class only matters for end-game vet 4-man challenges and vet trials.
    Even then, any reasonable group/guild is not going to kick you for being a lizard if you pass their dps check and are a good player…

    Thanks for you answer I already know Alcast I often use him for inspiration for my builds. Im already have a Lizard who pass my guilds dps check for vtrials and he is in stam spec.
    Im not that person who want to play seriously cuz it will take the fun from the game after my opinion. I just want to hold the game on a casuel level but still can join my guild in trials vet or normal and hardmode too if they are not going for a nice score on that run.

    So I am looking for a fun and still can make value on an Argonian. But that is not a build i seek I want to the forums recommendations for what class is the most fun to build magicka on as an Argonian DPS. I always have a healer so I dont want one more

    Argonian main


    #5
    0 Quote

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO

    ✭✭✭✭✭
    Liccao wrote: »
    srnm wrote: »
    Checkout alcasthq.com for PvE builds. All his builds have race recommendations.

    You will find that Argonians are not generally considered a DPS race for PvE.
    In PvE Argonians make good healers and tanks.

    However, you can play whatever race+class combo you like.
    Race+class only matters for end-game vet 4-man challenges and vet trials.
    Even then, any reasonable group/guild is not going to kick you for being a lizard if you pass their dps check and are a good player…

    Thanks for you answer I already know Alcast I often use him for inspiration for my builds. Im already have a Lizard who pass my guilds dps check for vtrials and he is in stam spec.
    Im not that person who want to play seriously cuz it will take the fun from the game after my opinion. I just want to hold the game on a casuel level but still can join my guild in trials vet or normal and hardmode too if they are not going for a nice score on that run.

    So I am looking for a fun and still can make value on an Argonian. But that is not a build i seek I want to the forums recommendations for what class is the most fun to build magicka on as an Argonian DPS. I always have a healer so I dont want one more

    they are all fun. need more information then that.


    #6
    0 Quote

  • Checkmath
    Checkmath

    Class Representative
    As already some people said, argonian isnt a dd class per se. But i think their increased health and a small magicka bonus doesnt make them bad. With the increased health you even may run witchmothers potent brew and still you would have the recommended health pool. Anyway deciding a class from the fact being an argonian is not an easy choice. But actually you could go for any magclass, since its rather a question of playstyle. Magdks are melee fighters, magplars were also intended to do so, but perform better in range. Magden is far behind the damage of other classes and nightblades and sorcs pull the best dps amongst magicka classes. But i think the nightblade has the best synergy to the argonian.
    Guild-Lead Dolche des Königs PC EU
    PvP on Sotha-Sil and Vivec


    #7
    0 Quote

  • Liccao
    Liccao

    Thanks for answer all. You are so nice guys but sorry for need of information by my side. Is Magicka Warden bad or is it just cuz people dont give then a chance to grow up before they quit?

    Im also thinking on the Magblade I have a friend who play one as main char and it looks like it could fit me better then Sorc. I have a Sorc but have been a banker for long.

    As Warden will necropotence be good isent it right? And will you use bear?
    What sets will you use on a Magblade?

    Ofc I will look on there skill trees when I come home today.

    Argonian main


    #8
    0 Quote

  • WuffyCerulei
    WuffyCerulei

    ✭✭✭✭✭
    ✭✭
    Argonians can be any role, and they’re fairly good. The sustain and survivability is pretty hard to beat. You can run any build that’s put out there with lizzers. I’d check out Alcast or Fearturbo for builds. Alcast’s builds are a little more friendly towards newer players, but Fear’s are more so high-end pve.
    PC NA
    CP 1000+

    Falls-with-Stars – Argonian Magicka Sorc – EP Praetorian
    vMA/vHel Ra HM/vAA HM/vSO HM/vMoL/vHoF HM/vAS +1/vCR

    ESOteric Knowledge
    Catch This Blade


    #9
    0 Quote

  • Checkmath
    Checkmath

    Class Representative
    there are only a few players with good dps on magwardens, but they are excellent players and probably have fingers made of steel to go through a really hard rotation. otherwise the damage from magwardens is underwhelming and the lowest of all classes.
    if you still do want to make one, probably necropotence plus mechanical acuity is the best setup. therefore blue betty needs to be on your bars and up all the time.
    Guild-Lead Dolche des Königs PC EU
    PvP on Sotha-Sil and Vivec


    #10
    0 Quote

  • Liccao
    Liccao

    Hmm okay my old main is and Argonian Warden so that could be fun to make him to a magden but if he is to hard to marster perhaps my NB is a better choose? :)

    What about Moondancer I already have a full set with lightning staff for all my runs in nMoL

    Argonian main


    #11
    0 Quote

  • Checkmath
    Checkmath

    Class Representative
    i would say necropotence is BiS for wardens and acuity would definitely be a nice choice, since your crit isnt that big with necropotence, thats why it will be super strong. moondancer would also fit, both sets only need to be frontbarred, thats an advanatge, if you have a MSA staff for the backbar (lightning staff frontbar isnt that great tough).
    Guild-Lead Dolche des Königs PC EU
    PvP on Sotha-Sil and Vivec


    #12
    1 Quote

  • Liccao
    Liccao

    Hmm okay thanks I think Acuity will be the set tho I already have a full set Necropotence in rings and to body pieces so a craftable set will be much easier to get and start on
    Argonian main


    #13
    0 Quote

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The Elder Scrolls Online nails the magic and weirdness of Morrowind

By
Leif Johnson

Sometimes you really can go home again.

The Elder Scrolls Online: Morrowind is free-to-play until August 15. Learn more .

Poor Eoki just can’t catch a break. I first saw the hapless Argonian huddling in a corner of a dirty island hut where we’d been stashed as newly captured slaves, and he followed me when I leapt into the surrounding waters in a daring escape alongside an assassin. And now, here in Sadrith Mora, hugging the eastern rim of the island of Vvardenfell, I find him in chains again. Four times he tried to escape after our escapade, and four times slavers drug him back. Now he’s stuck toiling for Telvanni mages who bought him for a discount and don’t give a damn for the Ebonheart Pact’s ban on slavery.

I offer to free him myself, but he says he’s going to be all right. He knows someone, you see—a fellow Argonian slave named Sun-in-Shadow who happens to be pretty handy with magic herself. It’s more than mere trust: he’s smitten with her. And now Eoki’s pleading with me to go help Sun-in-Shadow with whatever she needs to rise through the Telvanni ranks and free them both. 

This is the questline that captured my heart and attention in the closed beta for The Elder Scrolls Online: Morrowind . Others had me chatting with demigods and helping with the construction of the cantons of Vivec City, but it’s this one that best shows what to expect from this new expansion. It’s this one that shows ZeniMax Online gets Morrowind, while at the same time demonstrating that it’s not hobbling itself with nostalgia.

Recapturing that Morrowind magic

The laziest MMORPGs think all you need for a quest is some reason to run out and kill or fetch a few things, but Morrowind shows Elder Scrolls Online in healthy maturity, mixing moving conversations like these with puzzles, pickpocketing, and the occasional pun. Long stretches went by when I didn’t even pull out my weapon at all, and I can’t say I minded much. Even better, all the tweaks the ZeniMax team has made over the last couple of years have finally left the game feeling about as “Elder Scrollsy” as an MMORPG possibly could.

Yet it’ll never fully be able to shake off that disconnect between the expectations of the singleplayer games and an MMO. One of the first things I have to do after chatting up Sun-in-Shadow is steal an awful love poem a drunken dark elf Telvanni sent to a local wood elf—which is bad because dark elves are massive racists, mm-kay?—and now he wants it back lest she blackmail him. (And truly, it’s criminal stuff, infected as it is with couplets like “O Ethrandora, I do adore ya” and “Your smile is so sweet like the sweetest guar meat.”)

So, massive Nord named Isleif the Unwieldy that I am, I venture into her private office to pickpocket her. It’s, well, awkward. Ethrandora shows not the slightest apprehension as this tall stranger dawdles in her quarters, inching up and waiting for her to look away before rummaging in her pockets. There’s a justice system in Elder Scrolls Online these days, but I can’t help but think the guards would have already been on me in Skyrim. Heck, the whole time I kept expecting another player to burst in and shatter the illusion further. Anyway, I get the poem back.

Yoink.

Yoink.

“Hide the ink when next you drink,” my character tells the Telvanni. It’s not Shakespeare, but there’s much more wizardry in that rhyme than in anything the dark elf scribbled.

The pickpocketing weirdness is a trifle. I’m grateful enough that Elder Scrolls Online lets me pickpocket and read bad poetry in the first place rather than just sending me out to kill a bunch of guars for their sweet meat. And anyway, action isn’t far behind. Sun-in-Shadow soon sends me to the Daedric dungeon of Zaintirasis, where I have to steal some saint’s finger bone before the rival Redoran clan gets it.

The laziest MMORPGs think all you need for a quest is some reason to run out and kill or fetch a few things, but Morrowind mixes moving conversations with puzzles, pickpocketing, and the occasional pun.

Even here Elder Scrolls Online adds variety to the MMO template and captures some of the spirit of the original Morrowind. To even get into the Daedric ruin, I need to solve a puzzle involving bowls and skulls left by followers of the unpredictable trickster Daedric lord Sheogorath. It frankly stumps me for a bit. It apparently stumps me less than other people, though, because a player with the delightfully beta-appropriate name of Nord-Warden-Test starts following me and mimicking my every move. Finally, the riddle clicks in my head and the lock clicks in the door. We’re in.

Down into the dungeon we go, Nord-Warden-Test and I, slaying imps, skewering frightening floating eyes wreathed with tentacles, and plucking holy finger bones. I’m playing as a Warden myself, the new druid-meets-ranger class that comes with the expansion. It’s what I’ve always wanted out of ESO, right down to the Aragorn-as-Strider style costume the class comes with. None of ESO’s existing four classes ever really appealed to me, but I love the nature focus of the Warden, and the way I can call ghostly versions of Morrowind’s famed cliff racers down on foes. I can shield myself in ice, do decent healing, and even summon a bear. There’s a lot of outcry in the community right now about how ZeniMax weakened every other class in preparation for the Warden, but right now I’m loving it.

I bring the finger to another mage who’s impressed by Sun-in-Shadow’s initiative, and they agree to raise the clever Argonian up a rank from slave. But not without some reluctance.

“Lift one of these beasts up and a thousand more will follow,” one of the Dark Elves says. Had to sneak some racism in there. Typical Dunmer. Typical Telvanni.
And now Sun-in-Shadow wants me to buy some land with all of her gold. Poor Eoki, busting his scales on some construction project in a swamp, laments that she didn’t just buy his freedom, but he accepts it. And so I’m off again to Vos, a tiny village nestled in the northern expanses of the vast island.

Ordinarily I’d need a map, but I knew where to go. This, after all, is Vvardenfell, the setting of one of the finest RPGs ever made, and the expansion’s aimed largely at us who knew it well. In the early 2000s, beholding Morrowind’s mushroom forests and complex social structures felt like a revelation, leading me to wear Morrowind shirts around my graduate school campus in the hopes someone would notice and share my joy. I’d say my awe at the breadth of its imagination largely put me on the career path I’m on today.

I know the poetry of its place names—Balmora, Ald’ruhn, Hla Oad—as well as I know the streets of my own hometown. Ordinarily the early hours of an MMORPG thrive on pure discovery, but riding through Vvardenfell here feels a bit like coming back home after years of absence. My adventures with Eoki and Sun-in-Shadow wisely take me all over it, whether it’s in the Telvanni manors built into the hollows of skyscraper-tall mushrooms or the shadows of a volcanic mountain threatening the surroundings. Those surroundings are beautiful, too, even if they’re crafted in that spindly, overlong style ESO prefers that I’ve never grown accustomed to. The play area of Elder Scrolls Online: Morrowind mirrors the exact dimensions of the original Morrowind, but it far exceeds the original in detail, whether it’s in the lush trappings scattered about a Telvanni mage’s tower or the ornate mosaics lining the walls of the cantons in Vivec City.

It's good to be back.

It’s good to be back.

With such a strong legacy, Morrowind is the most logical point for a first expansion—there’s little doubt about that, and it’s stuffed with callbacks like the little registration hut in Seyda Neen where The Elder Scrolls III starts off. My time with Eoki and Sun-in-Shadow shows that this isn’t merely an attempt to cash in on nostalgia; the quests I’ve gone on capture the essence of what made Morrowind great without retracing its steps.

Every book, every conversation, every building reveals a reverence for the lore and a keen desire to show this unique fantasy vision at another point in time. So far, it’s an expansion I want to sample to the last drop. Best of all, if you’re totally new to Elder Scrolls Online, you can kick off your adventures with a Morrowind-specific tutorial from the very start and jump into its adventures without having to worry about the core game unless you wish.

Hang in there, Eoki, we’ll get those chains off you yet. Or so I hope.

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